Computer Science
Animation (3D Digital): Advanced combines many different practical and visual skills with knowledge of specialized materials and techniques. Computer animation is defined as the process for creating animated images through computer graphics. It refers to moving images. A 3D animation is applied on computer programs where the computer generates a 3D representation of a 2D graphics and gives the 2D images in a 3D framework. This book will introduce the knowledge and skills for those studying and/or working in animation industry.
About this Book
The information in this book consists of competencies that a person must achieve to produce 3D digital animation, multimedia and special effects for film and television/video in both production and post-production stages.
About the Animation Industry
Computer animation has become popular in these days. Although the motion picture and video industries employ the highest number of animators in the world, advertising and public relations, computer systems design, and software publishers also employ a large number of animators. Today’s illustrators have to have more than talent. They have to be innovative, confident and even tech knowledge. In fact, according to the Bureau of Labor Statistics, “increasingly, illustrators use computers in their work. They might draw in pen and pencil and then scan the image into a computer to be colored in, or use a special pen to draw images directly onto the computer.” As such, today’s aspiring illustrators may find themselves working for a top technology firm, a law enforcement agency, science lab, medical institute, in the academic arena or even an engineering company. However, more common careers for illustrators include advertising, publishing, filmmaking, political cartoons, animation, and gaming. Fortunately, aspiring animators that are interested in these fields will find ample opportunities.